Sunday, January 24, 2010

warrior protection power aura imports

Make sure you put these on page 1, and they must be the first power auras there (copy any existing ones to another page and delete the ones on page 1 first). Also make sure the spec is correct in these.

Set=Prot@
Aura[1]=Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Warrior_RallyingCry; size:nu0.20999999344349; torsion:nu1; r:nu1; y:nu170; x:nu-292; customname:st; groupany:botrue; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.75; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st>=; realaura:nu1; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; id:nu1; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stCommanding Shout; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:bofalse; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1@
Aura[2]=Version:st3.0.0E; gcd:bofalse; b:nu0.84313725490196; anim1:nu4; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Warrior_Revenge; size:nu0.20999999344349; torsion:nu1; r:nu0.96078431372549; y:nu59; x:nu-292; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu52; slot:nu90; alpha:nu1; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu2; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stRevenge; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:bofalse; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu0@
Aura[3]=Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu5; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\Icons\Spell_Nature_ThunderClap; size:nu0.20999999344349; torsion:nu1; r:nu1; y:nu113; x:nu-292; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.5; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; id:nu3; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stThunder Clap; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; spec2:botrue; isSecondary:bofalse; thresholdinvert:bofalse; spec1:bofalse; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1@
Aura[4]=Version:st3.0.0E; gcd:bofalse; b:nu0.85882352941176; anim1:nu4; g:nu0.91372549019608; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Defend; size:nu0.20999999344349; torsion:nu1; r:nu0.85490196078431; y:nu2; x:nu-292; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu42; alpha:nu1; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; id:nu4; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stShield Block; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:bofalse; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu0@
Aura[5]=Version:st3.0.0E; gcd:bofalse; b:nu0.94509803921569; anim1:nu4; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\INV_Shield_05; size:nu0.20999999344349; torsion:nu1; r:nu0.92941176470588; y:nu-56; x:nu-292; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu21; slot:nu92; alpha:nu1; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; id:nu5; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stShield Slam; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:bofalse; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu0@

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